Setting it up Edit
Once downloaded the latest version of Prophesy of Pendor (if you haven't, check here - Main Link).
Extract the folder into C:\Program Files (x86)\Steam\SteamApps\Common\MountBlade Warband\Modules.
Run Mount & Blade: Warband in steam, change the Current Module to Prophesy of Pendor.
For Mac users: Place the already unzipped PoP files into the Modules folder. To find the Modules folder -> Open Finder. Click "Go" on the top bar. Hold down "option/alt" to see the hidden "Library" folder. Click "Library". Navigate to /Application Support/Steam/SteamApps/common/MountBlade Warband/Modules"
Character selection Edit
It is recommended to start with high values in Looting (will get more loot from a same battle) and Pathfinding (increases map speed, shorting up the travel times and making it faster to escape or catch up to another party.
Other skills to take in mind (and which is suggested to at least add a point on are Weapon Master (will make your weapon proficiencies level up faster, making it easier for the player later on), Spotting (increases map sight range, making it easier for the player to spot fights and other parties), Inventory Management (specially if your looting is high).
Always have at least 1 point in Prisoner Management.
Surgery, (Wound Treatment) and Leadership are three other important skills, but not as important as the previous ones for the early game. Persuasion can be very useful, especially when trying to get other lords to join your kingdom, but again, not recommended to take in the early game.
Looting, Pathfinding, spotting, surgery, and many other skills are "party skills," which means that any companion can have that skill for the whole party. You can delegate party skills to companions, leaving you more skills points to apply to personal skills. Delegating party skills to companions will make the beginning of the game harder, but you can more easily have a character with top fighting skills.
There are many methods to developing your character. Have fun and challenge yourself!
Click here see how choices affect your initial stats.
Starting Kingdom Edit
After selecting the choices and finishing with your character, the player will be asked where does he want to start in. A kingdom be able to start only if the player' starting choices didn't make him/her start the game with a negative relation with that Kingdom.
The easiest to start with are The Empire and The Kingdom of Sarleon. For the empire, player will face mostly snake cult parties which offer high value loot and rarely drop a Snake Cult Rituals book, which is advised to be saved for later on. The main problems with starting with The Empire is the Merchant of Janos final mission is to take down a Snake Cult hideout, that has a high chance of containing a Snake Cult Leader, a really hard enemy for this point of the game. If not armed with a shield, it is easy for her light crossbow to take you down with ease. For Sarleon,