Red Brotherhood Thief

Presumed to be the lesser cousins of the Guildsmen, coming into battle with an Arming Sword, a poor shield, Saddle Horse or Courser, and either a Light Crossbow or throwing knives.

Despite their level (thus demanding higher wages), Red Brotherhood thieves are poor fighters with equally poor staying power in a pitched battle, but they serve well as skirmishers and distractions, or a command annoyance as your own cavalry chase them about ineffectually until they're dehorsed, caught in a clump of soldiers or on obstacles, shot off their horses, or chased by a foe on a swifter steed. While in a brawl, they can hold their own against weaker soldiers, but don't expect them to pull of miracles beyond dismounted or finishing you off with a lucky throwing knife to the back or side.

They can be recruited from rescued prisoners or those you take yourself, and can be sold back to the brotherhood's peddlers for 150 denars.

This troop doesn't upgrade from other troops nor has any available promotions.

1-6 of these can be found in the numerous Red Brotherhood patrols that spawn from cities.