These knights have been outlawed by their kingdoms, possible reasons being any from disobeying the orders of their superiors (be it justified or not) to brigandage, or they simply have never been given the chance to become knights in name. Now on the run, rejected by their families and kingdom, they pillage the countryside alongside their small personal retinue to sustain themselves (it's their trade, they don't know anything else to do). Some of these warriors have also taken "squires" under their tutelage, in the hopes that one day they'll raise a strong enough warband to reclaim their lost rights.
The Noble Rogue Knights are tough opponents, they are well equipped and skilled in the weapons of their choice. Their equipment (and color) varies depending on their origins, some combinations being better than others.
- Eastern Rogue Knights (A.K.A Sarleon Rogue Knights) (red) are originally from the Kingdom of Sarleon (possibly from the region which borders the Empire). Their equipment is decent, being oriented heavily on melee combat. Their mounts are reliable being some form of hunter usually, they're equipped with lances, shields and a one-handed weapon (a sword, an axe, or, less frequently, a morningstar). Good statistics, decent weapons, and alright mounts will help them stay alive usually, but they seem to drop rather quickly in larger battles.
- Northern Rogue Knights (A.K.A Rogue Ravenstern Noble Knights) (blue) hail from the Kingdom of Ravenstern. Their equipment can vary, depending on their background. Some may be more akin to using heavy weapons, such as lances and two-handers, while others prefer lighter weapons, easier to wield in the cold north, such as bows (not a favorite amongst actual knights). Their mounts can be reliable and their armor is reliable . Their experience will help keep them alive. Also notable is that if the Kingdom of Ravenstern takes a serious beating (observed at having lost the majority of thier territory usually,) large numbers of this particular type of knight can be found in the armies of the remaining Ravenstern Lords, indicating them either flocking to the defense of thier homeland or the "greater" nobles simply setting aside thier perceived illegitimacy to make up for dwindling manpower.
- Southern Rogue Knights (A.K.A Baccus Rogue Noble Knight.) (black) are from around the southern part of the Empire. These knights have good armour, but they fare poorly on all other topics. They all come equipped with a shield and a light crossbow, which they attempt to use in a similar fashion to the D'shar horse archers. However, although they show some skill with it, they lack the punch of a heavier crossbow. Their melee weapons can be either a lance or a sword; most tend to favor lances however, which can lead to groups of them dying in droves when dehorsed, be it on the field or when involved in a seige. Their steeds, while not flimsy, are not well armored and so won't keep them mounted for as long as they might like, though this is really only a problem in larger battles, overall making these guys one of the weaker knights. They are on par with the Empire Horsemen with better armor making them better suited to flanking and skirmishing/harrassment than other rogue knights.
- Western Rogue Knights (A.K.A Fierdsvain Rogue Noble Knight) (green) come from the Fierdsvain. They can be originally from the across the sea, being sent into exile into Pendor, or they could be even locals. While the Fiersvain are a proud people and generally refuse to do mounted combat, some have considered to give it a try. Unfortunately, the Fierdsvain don't have any knighthood orders or much regulations as such (at least not for men), so these unlucky guys are unfortunately not recognized. Their armour is decent, their mounts are quite sturdy (some may ride the Ironbred Charger) and their weapons are fairly good (lances, throwing axes, swords, more axes and morningstars), but they are the least skilled of all the knights mentioned here and strangely many seem to have forgotten to bring shields to the field consitantly. They have poor statistics compared to the others and they are probably the weakest of them all, though they do seem to perform at least decently when used in seige situations against nonfierdsvain positions, partially due to thier apparent love of throwing axes of various kinds and to thier preference for shield wrecking two-handed axes.
- Foreign Rogue Knights (A.K.A Rogue D'shar Noble Knight.) (yellow) are, as their name says, foreigners to the land of Pendor. They can be from lands beyond the great desert in the D'shar Principalities, from across the seas, they can be from any corner of known world. Their equipment is one the best there is to loot. Their armour is good, their weapons can be many and most of them are great (lances, morningstars, claymores, katanas - known as Foreign Sabers -, tough shields, light crossbows). Some of them even ride on the dreaded Netherworld Chargers. They also have the skill to use them all efficiently, making them very dangerous, even without a horse. Thier main drawback is those weilding larger two handed weapons (which seems to be a fairly high number) are often badly weakened by missle fire, especially in seiges and when dehorsed; though they dont often go down to the arrows, thrown implements and bolts, they will often be severely weakened by the time they close the enemy. Overall, a combination of sheer apparent toughness, armor, and weaponry will make these fellows one of the better choices of medium-heavy cavalry, regardless of faction affiliation.
Noble rogue knights represent the Rogue Knights minor faction. They are one of the best sources for loot for the player, provided you can muster the strengh to beat them. On many occasions you will encounter indecisive young nobles who don't know what to do with their lives in taverns, which you can recruit and, provided they will survive, train them into becoming these noble rogue knights (if you don't prefer putting them on the alternate path of the Adventurer).
- In the new patch there is yet another Rogue Noble Knight, the Rogue Blackheart Knight. These are rogue knights from across Pendor. They appear around day 100 in parties for Thieves, Red Brotherhood Slavers, Forest Bandits, and Highwaymen. These men are often the ones leading these groups, Pendor's equivalents of Europe's Medieval Robber Barons.