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Hireable Mercenary CompaniesEdit

As an independent monarch, the player is granted the ability to hire independent mercenary companies via their minister. These companies will follow the player as a separate party or guard the city/castle they're asked to. They require an initial payment of 10,000 denars to be hired, and their troops must be paid weekly wages as well. They too, can recruit rescued prisoners and detain any captured prisoners that the player doesn't capture. The player can only have one mercenary company. If the player wants to purchase another mercenary company, first he has to disband the previous one.

Note: the other monarchs may hire an independent mercenary company as well, a message will show up notifying the player if this happens. These companies will always follow the monarch.

These are 11 companies the player can hire. Some are available immediately, others have certain requirements before becoming available. The value is their relative strength value (autocalc value). The armies size will depend on player's level (min will be when player is lvl 0, max when player hits level 22), check min and max values for each going to their page:

Whenever a mercenary company gets defeated, it will be unable to be hired again for the next 2 weeks, as that's the time they need to recover.

However, the other Monarchs may not only hire a mercenary company, they can hire an Unique Spawn or a Generic spawn as their mercenary company. Each monarch has a fixed list of posible options (depending on the monarch, varies from 11 to 14) and they will pick one randomly, excluding those that are recovering or that are already wandering Pendor). Even if they are acting as a mercenary company, if the player defeats one Unique Spawn, he will be able to capture his leader:

King Ulric

King Gregory IV

Kadan Bahadur Khan

Koningur Valdis

Marius Imperator

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