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In each playthrough, the chest within the castle of each city may contain items. These items can't be accessed until the player owns the city, and when doing so, he can take the items inside the chest, as well as use it as a storage.

Beware, if the city is lost, the player will not have access to the items stored until he regains control of the fief. These items won't disappear nor be stolen by the new owner of the city.

The items stored initially in the city chest are uncertain (even none can be on a city chest and on another playthrough, 3 items can show up on that same city's chest, the capital of each kingdom has the most valuable chests, whilst the rest most have mediocre items. But each city has its own range of posible items, these are:

Note: the content of the chests was heavily changed and improved in 3.8, giving the player an actual reward for conquering each city. The items will never have modifiers. After the item, goes the reasoning:

The Fierdsvain Edit

Javiksholm:

Valonbray:

Windholm:

The Empire Edit

Ethos:

Janos:

Note: Since 3.9, the helm Marius is using only can be obtained upon being proclaimed monarch, thus it was removed from the chest, replaced by Runed Bastard Sword

Cez:

The Kingdom of Sarleon Edit

Laria:

Sarleon:

Marleons:

Avendor:

The Kingdom of Ravenstern Edit

Ravenstern:

Note: Since 3.9, Runed Bastard Sword will be no more in this chest (nor used by Koningur), replaced for Ancient Rune Axe

Poinsbruk:

Rane:

Senderfall:

The D'Shar Principalities Edit

Torbah:

Singal:

Ishkoman:

Nal Tar:

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